Esc to quit.', 'N for next level, B to go back a level.'] # Start with drawing a blank color to the entire window: DISPLAYSURF.fill(BGCOLOR) # Draw the title image to the window: DISPLAYSURF.blit(IMAGESDICT['
#Let's draw a smiley #Go to the position t.penup() t.goto(0,-100) t.pendown() 现在,让我们画这张脸。填充颜色将是黄色,钢笔大小将是 5,圆的半径将是 100 点。 #Draw the face #Color and size t.fillcolor('yellow') t.pensize(5) #Circle t.begin_fill() t.circle(100) t.end_fil...
2、python完整代码# -*- coding:utf-8 -*- from PIL import Image, ImageDraw, ImageFont import c...
importcv2# 绘制一个圆形girl = cv2.imread('image\\girl.jpg') girl_circle = girl.copy() cv2.circle(girl_circle, (380,270),175, (255,255,255), thickness=2) cv2.imshow('girl_circle', cv2.resize(girl_circle,None, fx=0.6, fy=0.6))# 绘制一个填充圆girl_circle1 = girl.copy() cv2....
We can also alter these values throughout the code. # Make a variable to store text name = "Zach" # Create variables that are numbers num_one = 3 num_two = 4 sum = num_one + num_two # We can also assign multiple variables at once num_one, num_two = 3, 4 # The value of...
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-PUunEPyr-1681705163542)(https://gitcode.net/apachecn/apachecn-dl-zh/-/raw/master/docs/handson-py-dl-web/img/db398383-b1d7-407a-9f2a-ed4f4223c548.png)] 您将看到数据包含文本,如下所示: [外链图片转存失败,源站可能...
地图只有在发生变化时(比如玩家移动或推动星星)才需要重新绘制。因此,mapSurf 变量中的 Surface 对象只有在 mapNeedsRedraw 变量被设置为 True 时才会通过调用 drawMap() 函数进行更新。在第225 行绘制地图后,mapNeedsRedraw 变量被设置为 False。如果想要看到程序在游戏循环的每次迭代中绘制而变慢,可以注释掉第 226...
model.draw() 这将产生以下图形: [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-kSLTgYBD-1681705163545)(https://gitcode.net/apachecn/apachecn-dl-zh/-/raw/master/docs/handson-py-dl-web/img/385f0fc6-4b0a-46d6-8414-c73c8c3a4c38.png)] 最后,我们运行训练并以数据...
1. 打开 Python 编程软件,或者在线编译器,比如 codepen。 2. 输入以下代码: #爱心代码 import turtle as T import time def curvemove(): for i in range(200): T.right(1) T.forward(1) T.speed(100) T.color('red','pink') T.begin_fill() T.left(140) T.forward(111.65) curvemove() pyth...
(mapObj, x, y-1, oldCharacter, newCharacter) # call up def drawMap(mapObj, gameStateObj, goals): """Draws the map to a Surface object, including the player and stars. This function does not call pygame.display.update(), nor does it draw the "Level" and "Steps" text in the ...