Most snake games are a bit more complex though. There are walls that kill the snake when it runs into it, there is food that kills it if the snake eats it and there are different levels and speeds. However, to keep everything nice and simple, we will only focus on the snake and it...
sw]or\snake[0]insnake[1:]:curses.endwin()quit()new_head=[snake[0][0],
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 步骤4:定义游戏循环 在游戏中,我们需要不断地更新贪吃蛇和食物的位置,并检查游戏是否结束。 pythonCopy codewhile not game_over: for event in pygame.event.get(): if event....
#2.撞自己 for snake in snakes: if head.col==snake.col and head.row==snake.row: dead=True break if dead: print('死了') quit=False #画背景 pygame.draw.rect(window, bg_color, (0,0,W,H)) #蛇头 for snake in snakes: rect(snake, snake_color) rect(head, head_color) rect(food, ...
snake_speed = [10, 0] # 定义食物的初始位置 food_pos = [random.randrange(1, (width//10)) * 10, random.randrange(1, (height//10)) * 10] food_spawn = True # 定义游戏结束的标志 game_over = False # 主循环 while not game_over: ...
food = create_food(snake) food_style = get_food_style() pos = (1,0)# 得分score =0last_move_time = time.time()elifevent.key == K_SPACE:ifnotgame_over: pause =notpauseelifevent.keyin(K_w, K_UP):# 这个判断是为了防止蛇向上移时按了向下键,导致直接 GAME OVERifbandnotpos[1]: ...
running_game(screen, snake_speed_clock)是游戏主要功能,在这里给大家慢慢讲解。先贴代码: #游戏运行主体defrunning_game(screen,snake_speed_clock):startx=random.randint(3,map_width-8)#开始位置starty=random.randint(3,map_height-8)snake_coords=[{'x':startx,'y':starty},#初始贪吃蛇{'x':startx...
pygame.display.set_caption('Snake Go!') # 标题 image=pygame.image.load('game.ico') # 背景 pygame.display.set_icon(image) 3. 定义颜色变量 由于我们需要用到一些颜色,而Python是不自带的。所以我们需要定义几个颜色。 #3、定义颜色变量 redColor= pygame.Color(255,0,0) ...
#游戏运行主体def running_game(screen,snake_speed_clock):startx = random.randint(3, map_width - 8) #开始位置starty = random.randint(3, map_height - 8)snake_coords = [{'x': startx, 'y': starty}, #初始贪吃蛇{'x': startx - 1, 'y': starty},{'x': startx - 2, 'y': st...
二、GameOver 之前提到,所有游戏最重要的部分是循环。而GameOver函数就是跳出这个循环的条件。这里给出当蛇吃到自己身体或者碰到边界时显示的界面(判断死亡的代码会在之后展示) 三、贪吃蛇与树莓 接下来介绍游戏的主题部分,即贪吃蛇与蛇莓的显示以及运动。