Let's make a Snake game in Python(in less than 100 lines code)! For those who don't know, the white thing is the snake. It can be controlled by the player to go up, down, left and right. Every time the snake eats one of those blue things(let's call it food), it gets bigge...
time.sleep(2)print('A large dragon jumps out in front of you! He opens his jaws and...')print() time.sleep(2) friendlyCave = random.randint(1,2)ifchosenCave ==str(friendlyCave):print('Gives you his treasure!')else:print('Gobbles you down in one bite!') playAgain ='yes'whilep...
您还将学习如何使用时间间隔步长(dt)通过更新促进刚体在该空间内运动的物理属性。 到目前为止,您一直在检查两个游戏实体之间的碰撞(在第十一章中,使用 Pygame 制作 Outdo Turtle - Snake Game UI,您检查了蛇与边界墙之间的碰撞,而在第十二章,学习角色动画、碰撞和移动中,您检查了鸟与垂直管道之间的碰撞),但本章...
= '2':print('Which cave will you go into? (1 or 2)')cave = input()return cavedef checkCave(chosenCave):print('You approach the cave...')time.sleep(2)print('It is dark and spooky...')time.sleep(2)print('A large dragon jumps out in front of you! He opens his jawsand...'...
while True: #main game loop游戏主循环 AI检测代码解析 for event in pygame.event.get(): #遍历pygame事件列表 if event.type==QUIT: #如果点击关闭按钮(window右上) pygame.quit() #关闭pygame库 sys.exit() #系统退出 pygame.mixer.music.stop()#停止音乐播放 ...
在IDLE 中,打开你在第 5 章中制作的 Dragon Realm 游戏。打开dragon.py文件后,点击交互式 shell,然后点击调试 !image](gitcode.net/OpenDocCN/f) 调试器以显示调试控制窗口([图 6-1)。 当调试器运行时,调试控制窗口会显示如图 6-2。确保选择堆栈、本地、源和全局复选框。
while True: #main game loop游戏主循环 for event in pygame.event.get(): #遍历pygame事件...
不像for循环会循环特定次数,while循环会重复直到某个条件为True。当执行到while语句时,它会评估while关键字旁边的条件。如果条件求值为True,执行会移动到接下来的块,称为while块。如果条件求值为False,执行会跳过while块。 你可以把while语句看作几乎和if语句一样。如果它们的条件为True,程序执行会进入这两个语句的块...
Python includes a built-in text editor named IDLE which can also execute Python code. To launch the editor and make changes to the “snake” game run: $ python3 -m idlelib.idle snake.py You can also access documentation in the interpreter with Python’s built-in help function: ...
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