docs: Remove linenos because it breaks github rendering by @illume in #3928 docs: Add sphinx conf for docs/es by @illume in #3929 Unit tests added to mixer.music test module by @LegoPCT20 in #3921 mixer.music: Add missing unit tests by @LegoPCT20 by @illume in #3931 alphablit: ...
The complete code for rendering original Pygame logo and its flipped images is as follows −import pygame pygame.init() screen = pygame.display.set_mode((400, 300)) pygame.display.set_caption("Flip image") img1 = pygame.image.load('pygame.png') img2=img1 img3=img1 img2=pygame....
antialias, color, background=None) -> Surface| draw text on a new Surface|| set_bold(...)| set_bold(bool) -> None| enable fake rendering of bold text|| set_italic(...)| set_italic(bool) -> None|
pygame.font (text rendering) pygame.image (load and display .gifs, .jpgs, .pngs, etc.) Drawing a GraticuleAs an example, we'll use some basic drawing primitives to render something resembling a graticule on an oscilloscope. Add the following function to your pyscope class (with proper ind...
text_surface = font.render('Rendering map...',True, COLOR_WHITE) display.blit(text_surface, text_surface.get_rect(center=(args.width /2, args.height /2))) pygame.display.flip()# Init modulesinput_module = ModuleInput(MODULE_INPUT) ...
font_object The pygame.font.Font object used for rendering antialias whether to render the font antialiased or not font_color color of font rendered cursor_blink_interval The interval of the cursor blinking, in ms cursor_width The width of the cursor, in pixels cursor_color The color of the...
可以使用repmgr见证寄存器设置见证服务器。但前提是你必须使用repmgrd ,每个节点都需要运行这个程序(如果...
| render(text, antialias, color, background=None) -> Surface | draw text on a new Surface | | set_bold(...) | set_bold(bool) -> None | enable fake rendering of bold text | | set_italic(...) | set_italic(bool) -> None | enable fake rendering of italic text | | set_...
| render(text, antialias, color, background=None) -> Surface | draw text on a new Surface | | set_bold(...) | set_bold(bool) -> None | enable fake rendering of bold text | | set_italic(...) | set_italic(bool) -> None | enable fake rendering of italic text | | set_...
开发者ID:carla-simulator,项目名称:scenario_runner,代码行数:26,代码来源:no_rendering_mode.py 示例7: setup ▲点赞 5▼ # 需要导入模块: import pygame [as 别名]# 或者: from pygame importSurface[as 别名]defsetup(self, scene, ball):"""Setup a level with a certain level number"""scene.qubit...