jump_velocity = 10重力= 0.9 计数器= 0跳=假 running =运行时为True:#Background color Window.fill((255,0,0)) for event in pygame.event.get(): #Closes game if you click 所需:1积分电信网络下载
600) # 创建窗口 screen = pygame.display.set_mode(screen_size) # 设置窗口标题 pygame.display.set_caption("Pygame Example") # 主循环 while True: # 处理事件 for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() elif event.type == ... ....
PYGAME EXAMPLE Pie Game <pre> import math import pygame import sys from pygame.locals import * pygame.init() screen = pygame.display.set_mode((600, 500)) pygame.display.set_caption("The Pie Game") my_font = pygame.font.Font(None, 60) color = 200, 80, 60 width = 4 x = 300 y ...
import pygame import sys # 初始化Pygame pygame.init() # 设置窗口大小 screen_size = (800, 600) # 创建窗口 screen = pygame.display.set_mode(screen_size) # 设置窗口标题 pygame.display.set_caption("Pygame Example") # 主循环 while True: # 处理事件 for event in pygame.event.get(): if ev...
pygame.display.set_caption("Example code for the draw module") #Loop until the user clicks the close button. done = False clock = pygame.time.Clock() while not done: # This limits the while loop to a max of 10 times per second. ...
importpygameimportrandomimportos# set up asset foldersgame_folder = os.path.dirname(__file__) 特殊的Python变量__file__指的是当前代码文件所在的文件夹,函数os.path.dirname会获得该文件夹的路径。例如 /Users/chris/Documents/gamedev/tutorials/1-3 sprite example.py ...
/Users/chris/Documents/gamedev/tutorials/1-3 sprite example.py 1. 如果使用的是Windows,路径可能如下所示: C:\Users\chris\Documents\python\game.py 1. 不同的操作系统使用不同的方式来描述计算机上的位置。通过使用os.path命令,可以让计算机找出正确的路径。
while True: # main game loop for event in pygame.event.get(): 第8 行是一个for循环,它将遍历由pygame.event.get()返回的 Event 对象列表。在每次循环中,一个名为event的变量将被赋予该列表中下一个事件对象的值。从pygame.event.get()返回的 Event 对象列表将按事件发生的顺序排列。如果用户先点击鼠标...
The following are 30 code examples of pygame.mixer(). You can vote up the ones you like or vote down the ones you don't like, and go to the original project or source file by following the links above each example. You may also want to check out all available functions/classes of ...
import pygame, sysfrom pygame.locals import *pygame.init()DISPLAYSURF = pygame.display.set_mode((400, 300))pygame.display.set_caption('Hello World!')while True: # main game loopfor event in pygame.event.get():if event.type == QUIT:pygame.quit()sys.exit()pygame.display.update() ...