17 GMT</pubDate> <author>andrigamerita</author> </item> <item> 【知乎专栏】知乎专栏再次出现中文乱码 <description><h3>路由地址</h3> <pre><code class="language-routes">/zhihu/zhuanlan/:id </code></pre> <h3>完整路由地址<...
IIRC it's called Armored Era, but by default defense reduces the number of hits taken by the unit, and each dodged hit provides hp equal to damage per hit of dodged attack, which makes defense numbers below different. I pointed it out earlier in this post: [https://github.com//pull/9...
"Read my arguments more carefully? Nowhere did I deny out of band txs are already happening. I said they will only get worse" If they are already happening it literally does not matter if they get any worse, your arguments are incredibly weak and you have shown that you do not understand...
EZoneMonsterStrength has 2 uses: parsing the"monsters" : "normal", //"weak" "strong"part of the rmg template json written by the template makers and then using that to increase or decrease monster strength in that zone. However, all the other enums in rmg don't seem to have strong ti...
Commit af9c6b6 Browse files UE4SSauthoredMay 17, 2024·2 / 3· Verified Merge pull request #503 from UE4SS-RE/5_4_supportfeat: UE 5.4 support main(#503)· experimental-latest 2 parents 5824247 + 03f3fb6 commit af9c6b6 File tree UE4SS/src/LuaType LuaUScriptStruct.cpp UVTD/src UV...
Countly is a product analytics platform that helps teams track, analyze and act-on their user actions and behaviour on mobile, web and desktop applications. - Merge pull request #5759 from Countly/johnWeak-master · Countly/countly-server@4e18341
if (GameHasFlagRun("NT_sync_steve")) then AngerSteve(data.userId) end end, RespawnPenalty = function (data) RespawnPenalty = function(data) if (GameHasFlagRun("NT_death_penalty_weak_respawn")) then RespawnPenalty(data.userId) end end, ...
<string name="blackTimeOut">నలుపు సమయం సమాప్తి</string> <string name="drawOfferSent">సంధి ప్రతిపాదన పంపబడింది</string> <string name="drawOfferAccepted">సంధి ప్రత...