battle.makeChoices('move psychup -2, move sleeptalk', 'auto'); battle.makeChoices('move bubble, move sleeptalk', 'auto'); });it(`should be copied by Transform, using the target's Dragon Cheer level`, function () { battle = common.createBattle({gameType: 'doubles'}, [[ ...
Make no mistake--this is actually an interesting feature because having a sprite move for about five to seven seconds and then stand still can be pretty boring (at least we didn't think this before these games were released). There are some other interesting Pokémon-finding methods, too. ...