//Mod AchievementsisAchievementUnlocked(name:String)unlockAchievement(name:String)addAchievementScore(name:String,?value:Dynamic=1,?saveIfNotUnlocked:Bool=true)//Turn saveIfNotUnlocked off if you constantly change the scoresetAchievementScore(name:String,?value=1,?saveIfNotUnlocked=true)//Turn saveIf...
Engine originally used on Mind Games Mod, intended to be a fix for the vanilla version's many issues while keeping the casual play aspect of it. Also aiming to be an easier alternative to newbie coders. More lua files running in a single folder (android) Go to PlayState.hx, and copy ...
A Developer-friendly FNF Engine... A Friday Night Funkin' (FNF) Mod in the Executables category, submitted by Shadow Mario
Mod Support Probably one of the main points of this engine, you can code in .lua files outside of the source code, making your own weeks without even messing with the source! Comes with a Mod Organizing/Disabling Menu. Atleast one change to every week: Week 1: New Dad Left sing sprit...
Put the folder you want to load into a new line in modList.txt, and reboot the game. Now you may be wondering, what do I put in the folder? Well later down it'll get a bit more complicated, especially as I'll make the IN-GAME mod loader nicer....
Breadcrumbs FNF-PsychEngine / Modding.md Latest commit HistoryHistory File metadata and controls Preview Code Blame 13 lines (8 loc) · 723 Bytes Raw RIGHT NOW THE MODS FOLDER DOES NOT WORK ENTIRELY JUST YET!!! THIS IS WORK IN PROGRESS!!! QUICK AND DIRTY MOD GUIDE With the 0.2.6 upd...
Engine originally used on Mind Games mod. Contribute to ShadowMario/FNF-PsychEngine development by creating an account on GitHub.
Engine originally used on Mind Games mod. Contribute to StefanBETA/FNF-PsychEngine-Android-Support development by creating an account on GitHub.
public static function readDirectory(folder:String, map:Dynamic) { if (FileSystem.exists(folder)) for (file in FileSystem.readDirectory(folder)) { if (Path.extension(file) == 'json') { var file = Path.join([folder, Path.withoutDirectory(file)]); var str = File.getContent(file); ...
D:\FNF-PsychEngine-experimental\export\release\windows\obj>setlocal enabledelayedexpansion Warning: Could not find Visual Studio VsDevCmd Missing HXCPP_VARS Error: Could not automatically setup MSVC do you see in the source folder an a .exe? (should have downloaded in the final part of the set...