VehicleRepairOverhaul fhqExpVehSpawn GenRange WaterDispenser TheStar WorkingMasks wringclothes RUNE-EXP YakiBS YakiHR EQUIPMENT_UI EssentialCrafting ExtraMapSymbols ExtraMapSymbolsUI EN_Newburbs newcontainersnc FancyHandwork FasterHoodOpening FRUsedCars FRUsedCarsFT FWOFitnessWorkoutOverhaul FWOBenchPress&Tre...
This time, we’re taking a look at one of the most subscribed Project Zomboid mods of all time:Filibuster Rhymes’ Used Cars(a version of the mod for Build 40 can be foundhere.) The mod’s description promises a “handful” of new vehicles, but you’d have to have pretty big hands ...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 17e2758d9293d3839d25648375dc4f41f23a477e · CubeCoders/AMPTemplates
It’s generally not a known gameplay function, but for many builds now we’ve had ‘profession’ vehicles on the map that are owned by carpenters, metalworkers and electricians – all of whom *do* leave tools in their vehicle overnight. We’ve never flagged this up, however, which has ...
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Since it's early access release, Project Zomboid has been added to several times and the developers continue to work on the game. The map is greatly expanded and as of the date of this post, is being prepared for another large expansion. Currently, the map consists of five towns and seve...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 101a24f42ff000305cfd3e8e461db8f49e19b1e2 · CubeCoders/AMPTemplates
Zomboid? Not so much. We have to draweveryindividual godforsaken goddamned tile: every bit of lighting, every bit of grass, completely from scratch, every frame, every time. And when you zoom out? Wuh-woh shaggy. You’re now asking for trouble. ...
How did you first discover Project Zomboid? Why do you like it? “I discovered Project Zomboid on Desura. I liked to take a long break between versions, but started playing it often from version 30.” “I like PZ because the zombies behave like real zombies who want to catch you and ...
ZomboidRadio DEBUG_XML - Static variable in class zombie.radio.ZomboidRadio debugBoundTexture(Texture, int) - Method in class zombie.core.SpriteRenderer.RingBuffer debugBreakpoint(String, long) - Static method in class zombie.ui.UIManager debugcaller - Static variable in class zombie.Lua.Lua...