Here’s the scoop on modding Project Zomboid. By mods, we mean modifications of Project Zomboid (or part of it) and/or new content or tools made for it by you, whether standalone or integrated. Long story short, you can make mods, but must follow the rules below. This Modding Policy ...
Capsid is a compact mod development environment for Project Zomboid. It is a Gradle plugin that enables powerful IDE features and improves your modding workflow. It helps automate the process of setting up, assembling and deploying your project. Introduction Whether you are a creating textures, mode...
minecraft steam rcon csgo rcon-client rcon-protocol projectzomboid conan-exiles project-zomboid source-rcon zomboid gorcon rcon-cli source-rcon-protocol valve-rcon palworld Updated Dec 12, 2024 Go FWolfe / Zomboid-Modding-Guide Star 388 Code Issues Pull requests Discussions Guide to modding va...
“My friend Clerkius recommended Zomboid to me about eight years ago. I picked it up in mid-2014, back before nolanritchie’s car mod, when only Westpoint and Muldraugh existed. I loved the base-building aspect of the game and especially the elements of base customization! If you look at...
B41 currently uses the root directory of the workshop files as the mod: it contains a media directory and all the rest that allows the mod to override files in the core zomboid data directory. B42, meanwhile, instead introduces a functionality where a build of the game will query the mod...
Zomboid 修改的最佳方式。 最佳方式所暗示的内容将在本指南的后面进行解释。 本文档旨在成为一份完整的指南,指导您完成对游戏各个方面进行修改的过程,提供详细的示例并解释所用方法背后的推理。 如果您只是在寻找参考资料、教程、代码示例或创建简单修改的快速指南,您应该阅读它作为一个非官方的 Project Zomboid...
It's a great zombie survival game with a massive modding support thanks to steam workshop. 1 month ago ► Multiplayer Overall (online):Good I don't think that's a Linux issue, more with the game itself, but it's worth mentioning here. Native Distro:Linux Mint 22 Kernel:6.8.0-50-...
A mod for Project Zomboid that I started thinking "this will be easy" after forgetting that despite being a software engineer, I haven't seen LUA since the times in which World of Warcraft raiding was Molten Core and never really worked with it. Having said that, it has been a fun smal...
Definitions for biomes, as well as template for road styles will be creatable in lua, allowing for easy modding to provide more diverse and new biomes with different vegetation, different road styles, and ultimately modders will also have access to the building stamping functionality provided by th...
We’re aware that we’ve been a little lax on documentation on some of the modding processes, its been very much all knuckles to the grindstone of MP of late, but we do have plans for some additional support for modders, particularly those trying to crack 3d rigged / skinned models, ...