自带中文。 MRE XIII (1993) - Meal Ready to Eat MOD Real version for build 41 MRE模组,2018年的模组了,22年更新过一次。这一款是真实版的,作者还有简单版的。真实版MRE撕开里面有配料、加热器、勺子、饼干、果酱、脱水水果等等,你需要把配料和MRE混合,加热器用一点水就能把MRE弄熟,饼干涂上果酱吃没有de...
CACHEDIR:Set the folder where the data will be stored. By default the server stores the data in the Zomboid folder in home directory (/home/steam/Zomboid). Is recommended to store this data into a persistent volume to keep the server state. ...
Being struck by the dead in Project Zomboid isn't always a death sentence, but can you survive being bitten?
He’s not publicly said where he’s heading, but we know and it’s cool as all hell – and while we’re sad to see him go, we’re extremely proud that someone who has been an integral part of the Zomboid story, from literally being a young lad to having a manly goatee, has gon...
Taking over a building, but still a clean-freak even though the world’s gone to shit and appearances no longer matter? Well worry no more, as 42 will allow you to wash away and scrub the grime and graffiti to make your safehouse look and feel spotless. Until the blood starts to drip...
(BloodBodyPartType bodyPartType) String getDisplayCategory() String getDisplayName() String getEatType() float getEngineLoudness() IsoGameCharacter getEquipParent() float getEquippedWeight() String getEquipSound() String getEvolvedRecipeName() String getExplosionSound() ArrayList<String> getExtra...
ZomboidFileSystem processGeneralMessage(String) - Static method in class zombie.Lua.LuaManager.GlobalObject processHitDamage(HandWeapon, IsoGameCharacter, float, boolean, float) - Method in class zombie.characters.IsoGameCharacter processInitPlayerChatPacket(ByteBuffer) - Method in class zombie.chat....