Raise the mechanics to level 2 and the Electricity to level 1 to beable to make bridges to the cars,something VERY important. The profession of thief helps a lot to this. If you want maximum security and you don’t have the car keys, break the passenger window and get in there: zombie...
I remember when they originally added them in to make it infinitely harder to get in to and nerfed the total gun loot outside, it was a genuinely good balance change because running there first thing, cracking the window open and closing the shutter then bolting for the armory was...
PvP combat in Project Zomboid is broken, and even now even if you play two players. You will have serious desychronization (aka void on the road). And it was obvious from the beginning because the game was positioned as a single player. And most likely the game engine was not originall...
First off,here’s the changelist of everything that had been added for the seven days previous to last night’s test. Second off, here’s a brief highlights reel from proceedings. Last night’s test had a Prison Break theme, with a cross-country dash intended to test vehicles. It was ...
It also corrected and darkened shadow positioning as well as, hopefully, prevented unrealistic car-climbing and bouncing on zombie corpses. Next up Yuri will be integrating Mash’s redone burnt car models, an example of which is below, before moving onto a spot of optimization. This said, in...
Search mode has been expanded to spot small items on the floor, any item under a threshold weight of 1.0 as well as dropped container type items. This allows the player to spot hidden stashes and small items (like car keys) in the world. Icons will only show when Search Mode is active...