By default the server stores the data in the Zomboid folder in home directory (/home/steam/Zomboid). Is recommended to store this data into a persistent volume to keep the server state. DEBUG: Enable the debug mode in server FORCEUPDATE: Force a server update on every start. This process ...
FunctionWorking in multiplayerWorking in a co-opDescription Debug Mode Bypass -/+(*) + Allows you to use the developer mode in multiplayer (when starting the game with -debug connection is not possible). When you click the right mouse button, additional menus appear, including changing clothes...
We’re not there yet on this surface level, but functionally on the code level it’s all there and working and ready to be integrated into the game. Next steps will be to make the UI as clean and convenient as can be, improving and iterating as we go, as it’s such a core aspec...
[Skeleton animals not accessible in vanilla game. Debug version shown. Craft speed not final.] For the past half a year or so we have had six people working on our new vision for crafting. As regular readers will know, delays with it have been a primary reason that things have been hel...
This time, we’re taking a look at one of the most subscribed Project Zomboid mods of all time:Filibuster Rhymes’ Used Cars(a version of the mod for Build 40 can be foundhere.) The mod’s description promises a “handful” of new vehicles, but you’d have to have pretty big hands...
By default the server stores the data in the Zomboid folder in home directory (/home/steam/Zomboid). Is recommended to store this data into a persistent volume to keep the server state. DEBUG: Enable the debug mode in server FORCEUPDATE: Force a server update on every start. This process ...
https://hub.docker.com/r/danixu86/project-zomboid-dedicated-server WARNING:Running the image on Windows using WSL2 in Docker Desktop will make the server startup times significantly slower. This is fine unless you are running alot of mods in which case server startup times may vary from 15...
Another new feature is that players are now able to teleport to any position on the map at a moment’s notice – which will let you and your friends move between building projects, or to quickly get to places on the Zomboid map (or community map) that features buildings you’d like to...
https://hub.docker.com/r/danixu86/project-zomboid-dedicated-server WARNING:Running the image on Windows using WSL2 in Docker Desktop will make the server startup times significantly slower. This is fine unless you are running alot of mods in which case server startup times may vary from 15...