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Fixed quoting problem with projectzomboid.sh (Linux demo won't launch).Fixed IsoWindow properties. Allow right-clicking on IsoThumpable walls that are s or e of the player. . When thumpable walls are "transparent" it wasn't possible to interact with them via the right-click menu. No ...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 17e2758d9293d3839d25648375dc4f41f23a477e · CubeCoders/AMPTemplates
We are making some character traits have more direct gameplay implications – with a case-in-point being character builds with vision-related issues. Likewise, helmets and headgear that limit what your player can see will get similar, but not identical, effects. (PLEASE NOTE: effect seen in th...
There are many custom maps available that include new locations & buildings to entire map remakes. Source: https://projectzomboid.com/blog/, PZ Steam Workshop.Characters [Add Character] [Browse] Pg. 1 No Character Found More Information Edit | History This page does not exist. You can...
(IsoGameCharacter owner, AnimEvent event) void enter(IsoGameCharacter owner) void execute(IsoGameCharacter owner) void exit(IsoGameCharacter owner) static OpenWindowState instance() boolean isDoingActionThatCanBeCancelled() void setParams(IsoGameCharacter owner, IsoWindow window) Methods inherited from...
{ "DisplayName":"Display Player Character Names", "Category":"PZ Server Settings", "Description":"If enabled, displays players' first and last names above their heads in-game instead of usernames", "Keywords":"display,character,name,ShowFirstAndLastName", "FieldName":"ShowFirstA...
(IsoGameCharacter owner) Overrides: enter in class State execute public void execute(IsoGameCharacter owner) Overrides: execute in class State exit public void exit(IsoGameCharacter owner) Overrides: exit in class State animEvent public void animEvent(IsoGameCharacter owner, AnimEvent event) ...
deleteCharacterOnFire(IsoGameCharacter) - Static method in class zombie.iso.objects.IsoFireManager deleteFile(String) - Method in class zombie.ZomboidFileSystem deleteFiles() - Method in class zombie.network.ServerSettings deleteParticle(int) - Static method in class zombie.iso.Particles deleteParticle...
Object equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait Constructor Details ClimbThroughWindowState public ClimbThroughWindowState() Method Details instance public static ClimbThroughWindowState instance() enter public void enter(IsoGameCharacter owner) Overrides: enter in class ...