COMMANDS: self-update Updates PZLSM. TODO: Update plugins. install [args] Installs Project Zomboid dedicated server. update Updates Project Zomboid dedicated server. start [args] Starts the server in a screen window. An error message will be displayed if server has been started earlier. stop [...
Launch Project Zomboid and clickModsin the in-game main menu. Select the mod from the list on the left, and clickEnable. You can now join your server with mods installed! If you require any further assistance, please contact our support at:https://shockbyte.com/billing/submitticket.php...
If you have never run the Project Zomboid server before, please run it once without using the bot. Because when you run the Project Zomboid server for the first time, it will ask you to set up an admin account. You can't send any key presses to the console if you run the server th...
Project Zomboid has two different kinds of spawn point options, fixed and custom choices. A fixed spawn point will force all players to spawn there when they first log in to the server or respawn without giving them a choice of where to spawn. Custom spawn choices are the same as ...
and Type Field Description static final String justToUser static final String portUserToUser Constructor Summary Constructors Constructor Description TeleportCommand(String username, String userAccessLevel, String command, UdpConnection connection) Method Summary Methods inherited from class zombie.commands.Comma...
ZomboidHashSet Removes all of the elements from this set. clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableGenericSlot Clear this variable, its value is set to a null-value. clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariable...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 17e2758d9293d3839d25648375dc4f41f23a477e · CubeCoders/AMPTemplates
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 101a24f42ff000305cfd3e8e461db8f49e19b1e2 · CubeCoders/AMPTemplates
ZomboidBitFlag OR - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimCondition.Type OR - Enum constant in enum class zombie.radio.script.OperatorType orange - Static variable in class zombie.core.Color The fixed colour dark orange orange - Static variable in class ...
ZomboidGlobals Load(String) - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationSet Load(String, String) - Method in class zombie.core.skinnedmodel.runtime.RuntimeAnimationScript Load(String, String) - Method in class zombie.scripting.objects.AnimationsMesh Load(String, String) - ...