We’re always hard at work on our next Project Zomboid update, as you can see in ourThursdoid blog posts. However, with so much information, it may be difficult to remember just what exactly is in our next update, so we’ve decided to put all the important information on a single pag...
Now Strength helps with recoil, Dexterous and All-Thumbs impact on shouldering the weapon, and Eagle-Eyed and Shortsighted can change the optimal sight range. Rates of Fire have been increased to more realistic expectations, but it now takes a bit of time to stabilize your aim when initially ...
Hello everyone! First off, we apologize for the delay in getting this build out. The reasoning behind this is while we’ve cleaned up the majority of issues found in closed testing, we really want to get the invisible wall / crafted door related collisio
and they move within range of another character within the metaverse. We maybe have a ‘two NPCs meet’ trigger, that could randomly launch any of a large range of story events related to this situation – each crafted to have interesting branching outcomes and are weighted by...
Storms that pass over the Zomboid map. Different levels of fog and mist, that will often clear during the day. Simulated wind speedsthat can be seen in the moving foliage aroundyou, and in how precipitation falls. Trees sway, and move when crashed into – or hordes pass through them. ...
Now Strength helps with recoil, Dexterous and All-Thumbs impact on shouldering the weapon, and Eagle-Eyed and Shortsighted can change the optimal sight range. Rates of Fire have been increased to more realistic expectations, but it now takes a bit of time to stabilize your aim when initially...