We’re always hard at work on our next Project Zomboid update, as you can see in ourThursdoid blog posts. However, with so much information, it may be difficult to remember just what exactly is in our next update, so we’ve decided to put all the important information on a single pag...
https://projectzomboid.com/blog/ Tue, 24 Dec 2024 18:07:29 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://projectzomboid.com/blog/news/2024/12/merry-christmas/ Tue, 24 Dec 2024 18:01:02 +0000 https://projectzomboid.com/blog/?p=15339 Thank you everyone for all t...
You'd be better off playing Project Zomboid or something. At least that game has some challenge in its early stages...But once again, this is only preliminary. I've put my money on this thing, so I better not be disappointed in the future as well. But I'm an optimist! So I ...
Hello everyone! First off, we apologize for the delay in getting this build out. The reasoning behind this is while we’ve cleaned up the majority of issues found in closed testing, we really want to get the invisible wall / crafted door related collisio
Storms that pass over the Zomboid map. Different levels of fog and mist, that will often clear during the day. Simulated wind speeds that can be seen in the moving foliage around you, and in how precipitation falls. Trees sway, and move when crashed into – or hordes pass through them....
Now Strength helps with recoil, Dexterous and All-Thumbs impact on shouldering the weapon, and Eagle-Eyed and Shortsighted can change the optimal sight range. Rates of Fire have been increased to more realistic expectations, but it now takes a bit of time to stabilize your aim when initially...