For game engines like Unreal Engine or Unity, and all the software we have been using, the foundation or low-level programming is done with C++ (pronounced as C Plus Plus). 对于虚幻引擎或Unity等游戏引擎,以及我们一直在使用的所有软件,基础或低级编程都是用C++(发音为C Plus Plus)完成的。 C++...
Syntactically, C# is very similar to Java, so experience in using one of these languages will make it easier to pick up the other. C# can be used to create web applications, games, and other programs. With Unity, it isn’t just for regular games—it also powers VR, AR, and tons of...
Lastly, the article uses Unity 3D version 4.6.1 which is the latest public release as of the initial publication date. Most of the topics discussed in the series will be compatible with older versions of the game engine, and perhaps also the new version which is supposed to be release some...
An Accessible, Modular Style of Game Building—Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framewor...
This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous AI knowledge; this book will explain all the essential AI concepts and show you how to add and use them in your games. In...
class Program { static void Main() { var catalog = new Catalog(); var games = catalog.LoadGames(); var resultSet = Scenario01.Search(games, IsStrategyGame); resultSet = Scenario01.Search(games, IsUnderrated); resultSet = Scenario01.Search(games, g => !g.OnSale); resultSet = games...
It has been about six months since my graduation to ‘bachelor of multimedia-design’. My school career ending as it were with a thesis on horror game-design which I aim to ‘publish’ in the near future. Having researched many horror games it seems strange that ‘I am alive’ stayed un...
Unity Final IK插件里的CCD算法代码 这个CCD IK算法加了个Joint的权重,以及Joint旋转的Limitations // 位于IKSolverCCD.cs文件内privatevoidSolve(Vector3 targetPosition){// 2Dif(XY) { ...// 省略2D部分}else{for(inti = bones.Length -2; i >-1; i--) ...
Input for games Learn about the different kinds of input devices for UWP games and how to implement them. Missing .NET APIs in Unity and UWP Learn about the missing .NET APIs when building UWP games in Unity, and workarounds for common issues. ...
One of the prominent XBLIG developers (creator of the million-selling FortressCraft, among 10 other games) spoke about his future with games and his abandonment of XNA for Unity, though he expressed it much more bluntly. Given his short experience with Unity, I felt he jumped the gun too ...