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And I also believe that this is a good start for game programming because it has a few example games. It is obvious that this book was written with love and dedication. It is clear for me that the authors are deeply i...
Older games were carefully coded to do just enough work each frame so that the game ran at the speed the developers wanted. But if you tried to play that same game on a faster or slowermachine, then the game itself would speed up or slow down. This is why old PCs used to have “t...
Games, Unity 3d Project: The Ballgame XDecember 12, 2013 Marko Leave a comment My collegue and I joined for a game programming course that was organized by the Tampere University of Technology. One (and the most important) task was to implement a working game as a project group. There ...
Hopscotch is a visual programming app for the iPad and iPhone that lets users design their own simple games. It’s being used in many elementary and middle schools as a way to teach students about basic tech principles and programming logic. Michael Mill
Code Issues Pull requests Discussions A simple and easy-to-use library to enjoy videogames programming android c linux raspberry-pi iot gamedev embedded programming opengl game-engine graphics game-development raylib webassembly wasm win32 videogames Updated May 22, 2025 C kdel...
In this chapter, you’ve looked at the game engine of J2ME Polish and how it helps you to port games to MIDP 1.0 platforms. When you use low-level graphics, sound playback, and device control functionalities of the MIDP 2.0 platform, you need to include some manual adjustments, but other...
CodinGame is a challenge-based training platform for programmers where you can play with the hottest programming topics. Solve games, code AI bots, learn from your peers, have fun.
C++ Fast Track for Games Programming Part 15: File I/O Posted on February 25, 2020 by Robert Grigg C++ Fast-track for Games Programming Part 15: File I/O Before we continue with typical game related topics, you need to know a few more general techniques that will help you when you ...
There are two types of cubic curves that games use for animation,Béziersplines andHermitesplines. Blender uses Bézier, Maya and Unity use Hermite. Which type of curve you want to use is up to you. Deriving the formula for evaluating these curves is beyond the scope of this page, but it...