NC-programming systems for three- to five-axis machining need a large amount of interactivity in order to create tool paths of an appropriate quality. A new user interface using virtual reality technologies is presented in this paper. The main advantage arising from the use of VR-devices is a...
Using virtual reality and constraint programming techniques for 3D layout We propose to use constraint programming (CP) to assist the user in 3D layout of restricted virtual environments (VEs). With this aim in mind, we integrate... M Kefi,P Richard,V Barichard 被引量: 0发表: 2011年 An...
Now that emerging technologies for 3D graphics generation like VRML (the Virtual Reality Modeling Language) are coming to the consumer market, new challenges... TJ Alexandre - 《Computer Networks & Isdn Systems》 被引量: 16发表: 1998年 Virtual Society: Collaboration in 3D Spaces on the Internet...
the abstract camera is used during scene update to automatically compute the OpenGL camera parameters, which are then used by the OpenGL renderer. Alternatively, the user can bypass the abstract camera mechanism and set the OpenGL camera parameters directly, as discussed in the Virtual Reality sectio...
For example in F1 races, the fastest car wins, and when it wins with a huge distance the to 2nd car, it's even more fun than just winning the race Of course my graphics card is also not the fastest, but it costs money to buy a faster one, and I don't really need one since ...
of C language. So C# uses a syntax that is similar to other C-derived languages. This makes it easy to pick up if another language in the C family is already known. Useful for building cross-platform apps on the Xamarin platform, it is also essential for VR (Virtual Reality) ...
This paper presents a prototype of a virtual reality (VR) system to teach the basic concepts of programming called VR-OCKS. The system is inspired by other visual languages such as Scratch or Kodu, and it works by proposing to the user the resolution of simple puzzles in a 3D environment....
被引量: 0发表: 2006年 AI Agents in Virtual Reality Worlds: Programming Intelligent VR in C++ Framework for Specifying VR Worlds. Multiparadigm Programming. Introduction to the VR Agent Toolkit. Implementation of the VR Agent Toolkit in C++. Text-Ba... M Watson 被引量: 0发表: 1996年 ...
Block-based programming languages are successfully being used as an alternative way of teaching introductory programming concepts. The success is in part due to the low barrier of entry and the visual game-like appeal fostering experimentation and creativity. Virtual reality (VR) presents a step furt...
As part of our recent work in distributed event systemsfor virtual world support, we have implemented an event model calledECO and used it to build a virtual model of a real world environment. Inthis position paper, we describe how such a virtual environment can beinterfaced to its real ...