NASM, short for “Netwide Assembler“, is a widely used software tool in computer programming. It transforms assembly language code into executable machine code, or binary code, for a computer’s CPU. It’s freely downloadable from multiple web sources. Interestingly, if you’ve installed “Dev...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear_sc...
xcircuit_3.4.26-0ubuntu1_i386.debPre-compiled Intel x86 executable1427KBJuly 4, 2007 Pardus Linux This PiSi package was created by Ayan Öztürk. It can be found here:http://packages.pardus.org.tr/contrib-2007/xcircuit-3.6.130-6-6.pisi(343KB). Many thanks to Ayan! (Last updated Febr...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear_...
Another question, is the FPU is the slowest to compute floating point than SSE or depending of data manipulate ?PS: I work without OS like Windows or Linux, I run on my own kernel + bootloader in assembly too with NASM.Sorry if i don't wirte a good english, i'm french...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear_screen: mov ed...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear_screen: mov ed...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear_...