Program nasm found: NO meson.build:58:4: ERROR: Program 'nasm' not found or not executableA full log can be found at /gramine/build/meson-logs/meson-log.txt NOTICE: You are using Python 3.6 which is EOL. Starting with v0.62.0, Meson will require Python 3.7 or newer Failed to build...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear...
I’ve been on a quest over the last year or so to understand fully how a programends up going from your brain into code, from code into an executable and froman executable into an executing program on your processor. I like the point I’vegot to in this pursuit, so I’m going to ...
xcircuit_3.4.26-0ubuntu1_i386.debPre-compiled Intel x86 executable1427KBJuly 4, 2007 Pardus Linux This PiSi package was created by Ayan Öztürk. It can be found here:http://packages.pardus.org.tr/contrib-2007/xcircuit-3.6.130-6-6.pisi(343KB). Many thanks to Ayan! (Last updated Febr...
Another question, is the FPU is the slowest to compute floating point than SSE or depending of data manipulate ?PS: I work without OS like Windows or Linux, I run on my own kernel + bootloader in assembly too with NASM.Sorry if i don't wirte a good english, i'm french...
PS: I work without OS like Windows or Linux, I run on my own kernel + bootloader in assembly too with NASM. Sorry if i don't wirte a good english, i'm french and use google translate ^-^ 번역 0포인트 응답 Bradley_W_Intel ...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear_scre...
When i clear the screen by SDL_FillRect(screen,NULL,0);, it's very fast and i don't see the executable of this function, very fast relative of mine: ;=== ; void clear_screen (void) ; Clear screen ; Entrée : None ; Sotie: Screen ; Destroyed: edi ;=== clear...