for (int i = 0; i < x.length - 1; i++) { if (x[i] != x[i + 1]) { return false; } } return true; } /** * 打印任意代最优的路径序列 */ private void printBestRoute() { CalAll(); long temp = citys[0].fitness; int index = 0; for (int i = 1; i < popSize...
with open('output.txt', 'w') as f:for i in range(10):print(i, file=f) 这个程序会将数字0到9输出到output.txt文件中。这里output.txt存放的路径和你命令行窗口的打开位置相关,如果需要指定文件存放路径,可以设置存放目录 import os# 创建目录os.makedirs('C:/temp', exist_ok=True)# 打开文件with...
temp = "" for i in range(6): num = random.randrange(0,4) if num == 3 or num == 1: rad2 = random.randrange(0,10) temp = temp + str(rad2) else: rad1 = random.randrange(65,91) c1 = chr(rad1) temp = temp + c1 print(temp) 1. 2. 3. 4. 5. 6. 7. 8. 9. 10...
def printme(str): print(str) def a(str): print(str) return 0 printme("再次调用同一函数") # 再次调用同一函数 temp = printme('hello') # hello print(temp) # None b = a("hello") print(b) # 0 因为加了return 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 函数文档 def MyFirstFuncti...
*/voidInterrupt(intply){inttemp, i, left =0, readstat, result, time_used;intsave_move_number; TREE *consttree = block[0];/* *** * * * If trying to find a move to ponder, and the operator * * types a command, exit a.s.a.p. * * * *** */if(puzzling) abort_search =...
***/voidXferToRam(void){unsignedinttemp;void(*entry_point) (void); cons_hook();print_message("Copying image from Flash to Ram.\n");for(temp =0; temp < (0x100000-0x20000); temp = temp +4) { *(volatileunsignedint*) (temp +0xa0400000...
withopen('output.txt','w')asf:foriinrange(10):print(i,file=f) 这个程序会将数字0到9输出到output.txt文件中。这里output.txt存放的路径和你命令行窗口的打开位置相关,如果需要指定文件存放路径,可以设置存放目录 importos # 创建目录os.makedirs('C:/temp', exist_ok=True) ...
CRect rcTemp=pInfo->m_rectDraw; rcTemp.NormalizeRect; //物理右边距(单位:0.1mm) m_nPhyRight=nPageWidth-rcTemp.Width-m_nPhyLeft; //物理下边距(单位:0.1mm) m_nPhyBottom=nPageHeight-rcTemp.Height-m_nPhyTop; //计算并调整pInfo->m_rectDraw的大小 ...
Start temp: Set a bit higher than your normal printing temps (maybe around 10C higher). For this example, I will be using 255C with KVP ABS. Step: Direct drive: 0.1mm Bowden: 0.5mm Height: Your maximum retraction length will be (height - 1) * step. Do not exceed 1mm for ...
;material_bed_temp_wait:{material_bed_temp_wait} ;material_bed_temperature:{material_bed_temperature} ;material_bed_temperature_layer_0:{material_bed_temperature_layer_0} ;material_break_preparation_retracted_position:{material_break_preparation_retracted_position} ...