With Prim's Algorithm as the base of the PCG, this research will design and develop a game with mazes as its map level. Focusing on their maze generation, this research will also on the result and will try to d
Clone the repository: git clone https://github.com/fawzeus/maze-generator.gitAbout This project showcases various maze generation algorithms implemented in C++ using SFML.four algorithms are implemented: Depth-First Search (DFS), Hunt and Kill, Prim's Maze, and the Shift Origin algorithm. Each...
/** * Generate a maze using Prime's algorithm * Based on: https://stackoverflow.com/a/29...