0 //SA_SUMMONMONSTER 294,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_REVERSEORCISH 295,0,0,1,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //SA_DEATH 296,0,0,1,...
0 //=== //-- MH_SUMMON_LEGION 8018,1600:1400:1200:1000:800,0,0,20000:30000:40000:50000:60000,0,0 //-- MH_NEEDLE_OF_PARALYZE 8019,1000:1100:1200:1300:1400,2000,0,12000:14000:16000:18000:20000,0,0 //-- MH_POISON_MIST 8020,500:700:900:1100:1300,0,0,12000:1400...