Example game folder: G:\SteamLibrary\steamapps\common\RESIDENT EVIL 2 BIOHAZARD RE2 Supports both DirectX 11 and DirectX 12. Lua Scripting API & Plugin System (All games, check out theWiki) VR Generic 6DOF VR support for all games
Player at the end of eating cutscene) as well as the Bombadgy enemies in the first area. This happens with the current release (v1.5.6). I tried to run the pd-upscaler branch's build, but REFramework crashes the game when it starts initializing VR on my system. Here's the Bombadgy...
I've used the REFramework I downloaded from Nexus Mod. I believe it was the Github developer build8265afb https://www.nexusmods.com/residentevil42023/mods/12?tab=files Desktop and VR (please complete the following information): Windows 11 ...
-delete "openvr_api.dll" file from the game folder to urge it using OpenXR runtime. -copy "dinput8.dll" file from the game folder to your Desktop and delete it from the game folder to avoid running the Praydog mod. -run the game normally and turn down all the graphic settings in ...