POSTAL 2 due to the weapon and hands sharing one skeletal mesh. We had to create four separate meshes for each of the weapons. If that wasn't tedious enough, there were problems with getting the code to work properly, especially after the level transitions. But with some glue and duct ...
Incredible images capture US Navy testing its new laser weapon that NEVER runs out of power US Should Stop Being One Of Only Two First-World Countries That Allows Anchor Babies Jack the Ripper’s identity confirmed by DNA analysis Putin says Europe will ‘stand at the feet of the master’ ...