If the game uses lots of semi-transparent effects like smoke or fog, and you get incorrect shadows/silhouettes then you may need to tweak AO max distance. Alternatively, you could use the game's own slower SSAO option if it has one. This is a limitation of ReShade and similar tools -...
This is a clone of an SVN repository at http://svn.code.sf.net/p/dosbox/code-0/dosbox/trunk. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:clos