02:26 TheShy解释自己最近玩的奇怪,是因为换了鼠标,8000的pollingrate,玩瓦可以,玩LOL可惜 02:57 瞬发奶TheShy:我要是on我也会开的,如果对面是light我不会开,是ruler我会开,因为light反应太快了,ruler给机会比较多 03:00 预言家TheShy:丢个蛋这波闪交了真的是不怕死啊,下拨瑞尔开个完美团你就没了,下一波...
This is an effect of polling rate vs FPS, if you limit the FPS to 125 Hz it will look a lot smoother. You are right locked fps to 125 stops the stutter. Back in days everyone was using 125hz polling rate since it was default. Also games with higher fps than 125. It’s funny...
If anyone else has had this issue, especially if you've found a solution, please let me know as I would love to be able to run my G502 at 1000Hz or even go back to my old RAT7. (I like the RAT7 more, but I couldn't lower the polling rate of it so I was forced to just...
3. set the polling rate to 2000 or higher 4. Move the mouse and watch the fps count 5. Watch the FPS and then set the mouse to a 1000 polling rate or lower and then watch the fps again 6. You should see a significant drop in FPS ...
3. Sometimes even though you have prepared everything correctly, if the game you play uses an older engine you might also experience troubles since the game itself does not support high polling rate mice resulting in stutters and dropped FPS. 4. To properly saturate 4K Hz you will also have...
Compiling a kernel with a a timer frequency proportionate or equal to the mouse's polling rate seems to mitigate the impact of the issue. Game: Killing Floor 2 Tested with a compiled identical kernel only difference being 300HZ vs 1000HZ, fps dips when moving cursor is still present, althou...
(Including advanced/deep/glorified versions of "118fps at 120Hz creates 2 stutter per second"). The higher the refresh rates, the microstutter beat-frequency problem with current mouse poll rates starts to become a weak link in the refresh rate race. It's already happening today. If you ...
is accurate, they can do this even with a 60Hz polling rate. In an environment with lag where refresh, fps, and polling rate are not in sync, this won't be the case and improving those rates will provide better consistency as well as better information to make such a shot more likely...
So i just recently upgraded my rig from fx 8350 to a I7 6700k yesterday. Since then i was not able to get a stable frame-rate on games like
The KVM module has four tunable module parameters (halt_poll_ns,halt_poll_ns_grow,halt_poll_ns_grow_start, andhalt_poll_ns_shrink) to adjust the global max polling interval as well as the rate at which the polling interval is grown and shrunk. These module parameters can be set ...