Assign the sprite to a character or object in your game. Again, the specific steps for doing this will depend on your game engine or development environment. Typically, you’ll need to associate the sprite with a specific game object or character, and then set up any necessary animations or...
Despite my ambivalence about his personality, I really like Gideon's character design. He looks like a cross between an old-timey professor and the Green Man archetype. Uggh. Fine, here's the good sprite of him: Yeah, there's no way in hell this is gonna work right now. Sorry, Beedr...