Floaty Fall: Base 65 (from 90) BP, 30% flinch chance Freezy Frost: Base 40 (from 90) BP, sets Haze Glitzy Glow: Base 40 (from 90) BP, sets Light Screen Sappy Seed: Base 40 (from 90) BP, sets Leech Seed Sizzly Slide: Base 40 (from 90) BP, 100% burn chance Sparkly Swirl: ...
These Z moves will normally preserve the traits of their original base move too for example if the base move had a chance to cause a status effect such as poison, paralysis or burn then the Z Move has an equal chance to do so too, although after an appropriate Z Move hits the right ...
"base_experience" INTEGER NOT NULL, "order" INTEGER NOT NULL, "is_default" BOOLEAN NOT NULL, PRIMARY KEY("id"), FOREIGN KEY("species_id") REFERENCES "pokemon_species"("id"), CHECK(is_default IN (0,1)) ); CREATE TABLE IF NOT EXISTS "pokemon_dex_numbers" ( "species_id" INTEGER ...
Yeah, I know, I could have gotten a Digger Drill from the Underground Man and done this using a Secret Base, but this is more straightforward. I had the radio on while I did it and it made time pass much more quickly. ...wow, this is kind of a big...
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pkmn(1,1) = 45 'base hp pkmn(1,2) = 49 'base attack pkmn(1,3) = 49 'base defense pkmn(1,4) = 65 'base special attack pkmn(1,5) = 65 'base special defense pkmn(1,6) = 45 'base speed pkmn(1,7) = 5 'level pkmn(1,8) = 0 'health ev gain pkmn(1,9)...
Dire Claw has 60 base power and 100% accuracy, and alongside the high crit ratio, has a 50% chance (80% on Strong Style) to deal one of three status conditions: poison, drowsiness, or paralysis. This is all great, though the little bit of RNG with inflicting status ailments could be...
This makes me sure that the evolution requirements for these Pokémon, and possibly their base stats, have been changed. We'll see how that works out. In the meantime I'm picking the cool one. Team Asgard sound like some primitive screwheads to me. You truly are your mother's child. ...
"base_stat" INTEGER NOT NULL, "effort" INTEGER NOT NULL, FOREIGN KEY("stat_id") REFERENCES "stats"("id"), UNIQUE("pokemon_id","stat_id"), PRIMARY KEY("pokemon_id","stat_id"), FOREIGN KEY("pokemon_id") REFERENCES "pokemon"("id") ); CREATE TABLE IF NOT EXISTS "pokemon_egg_gro...