Group: AvoidElementalStatusAilments (36–50)% 的几率避免元素异常状态 塑界之 68 (6–9)% 的几率免疫投射物 Group: ChanceToAvoidProjectiles (10–12)% 的几率免疫投射物 塑界之 84 (10–12)% 的几率免疫投射物 Group: ChanceToAvoidProjectiles (10–12)% 的几率免疫投射物 若你近期内...
Avoid Elemental Ailments 3% chance to Avoid Elemental Ailments Block +1% Chance to Block Attack Damage Cast Speed (2-3)% increased Cast Speed Chaos Damage (7-12)% increased Chaos Damage Chaos Resistance +(6-10)% to Chaos Resistance Cold Damage (7-12)% increased Cold Damage Cold Resistance...
+20% Chance to Block Attack Damage while wielding a Staff (140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict ...
Modifiers such as Chance to Block Projectile Attack Damage, Chance to Avoid Stun, Increased Global Physical Damage, Global Elemental Damage, Global Attack Damage, flat Mana gained on Block, percentage Life Regeneration, and Increased Cast Speed either felt out of place, or generally did not have ...
30% chance to Avoid Elemental AilmentsNova Spells have 20% less Area of EffectNova Spells Cast at the targeted location instead of around you AstramentisLevel 20 (10-16) to all Attributes(80-100) to all Attributes-4 Physical Damage taken from Attack Hits Atziri's FoibleLevel 16 (20-30)%...
Arsenal古兵工厂Chance机会石Shield盾牌ground地面Determination坚定 Doryani's Machinarium多利亚尼的迷城 冥...
2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 400 Cold Damage taken per second per Frenzy Charge while moving Hrimnors DirgeLevel 36STR 62 Damage (80.6-131.2)-(161.2-230.4)APS 1.3Crit 5.00%DPS (157.2-235.0) 45% inc...
New Keystone Passive Skill added to the Shadow Area called Lethe Shade: Take 75% less Damage over Time if you've started taking Damage over Time in the past second. 100% more Duration of Ailments on you. 新的基石天赋荫蔽(Lethe Shade,暂译荫蔽)在过去的1秒内,如果你开始承受持续伤害,你受到的...
base_resist_all_elements_% self_elemental_status_duration_-% 70 Flammability(curse_fire_weakness) You are cursed. You take more Fire damage and are more prone to being Ignited. base_fire_damage_resistance_% chance_to_be_ignited_% base_self_ignite_duration_-% 71 Frostbite(curse_cold_weakness...