Playing with Religion in Digital Games Heidi A. Campbell and Gregory Price Grieve Bloomington, IN: Indiana University Press, 2014. Introduction, gameography, contributors, index. 301 pp. $30.00 cloth. ISBN: 9780253012531 Playing with Religion in Digital Games promises to explore digital gaming "as...
作者:Heidi A. Campbell/Gregory P. Grieve 出版社:Indiana University Press 出版年:2014-4-28 页数:304 定价:GBP 22.58 装帧:Paperback ISBN:9780253012531 豆瓣评分 评价人数不足 评价: 写笔记 写书评 加入购书单 分享到 推荐 我要写书评 Playing with Religion in Digital Games的书评 ···(全部 0 条) ...
For example, should a player create a character that is a clergy member of a specific religion in a fantasy world, other players, through the medium of their character, may expect them to act in a certain way or have a particular way of seeing things under this fantasy religion. Overall,...
Opportunities created during this period have people rushing to London to engage in this new world, a world no longer controlled by kings, emperors, politicians, or religion, but by a new common denominator: money. Not everyone is able to enjoy the benefits of this boom, however...
As a result, the tense coexistence of American religion with popular culture has cr... RW Santana 被引量: 4发表: 2008年 God in the Game: Cosmopolitanism and Religious Conflict in Videogames The article discusses the themes of cosmopolitanism and religious conflict within video games. The role ...
For example, should a player create a character that is a clergy member of a specific religion in a fantasy world, other players, through the medium of their character, may expect them to act in a certain way or have a particular way of seeing things under this fantasy religion. Overall,...
21. The Historical Conception of Biohazard inBiohazard,Robert Mejia and Ryuta Komaki 22. The Struggle with Gnosis: Ancient Religion and Future Technology in theXenosagaSeries,Erin Evans 23. Conclusion: Playing at True Myths, Engaging with Authentic Histories,Matthew Wilhelm Kapell and Andrew B.R....
religion." according to bogost, there is a bright future for games that promote mutual tolerance and understanding. but right now, says frasca, games with such agendas are few and far between. "games for tolerance are (in) their infancy," he says. "but i think they have a great ...
To be able to understand the word of god that is unique to your religion, you have to assume that you are somehow special. That you are able to hear whispers that others can’t. You have to somehow assume that you have a divine side which can speak to your non-divine side and be ...
Overland with Oxen ambience There be Dragons ambience Cathedral ambience Samurai HQ ambience + minimal music Victorian London ambience Dome City Center ambience + minimal music Rise of the Ancients ambience Starship Bridge ambience The Long Rain ambience + minimal music Temple of the Eye...