“There are over 110 million minors that play video games in China today, and we expect the new limits to lead to a decline in the number of players and a reduction in the amount of time and money spent in game by those under 18,” Niko Partners senior analyst Daniel Ahmad...
Playing board games makes language a tool for entertainment –When playing a game in Chinese, the goal isn’t primarily to learn Chinese, it’s to have fun, win the game or both, depending what kind of player you are. This doesn’t at all feel like studying and instead you’re using ...
Playing video games boosts cognitive performance in seniorsMedical TribuneMedical Tribune
Most Popular Games Chinese Dragon Slot Ancient civilisations and cultures are fertile sources of inspirations for slot game developers, and often an excuse to unleash an impressive graphic display. Such is not the case for Merkur Gaming’s Chinese Dragon, a video slot game that was clearly influen...
Learn Chinese by playing Mahjong with native speakers As mentioned earlier, I’ve played a fair amount of Mahjong games in Chinese with native speakers, and the only drawback is that if you’re not already quite good at the game, it’s hard to chat and play at the same time. Experience...
The aim of the study was to investigate the association between duration of playing video games and bone mineral density (BMD) in Chinese adolescents. Three hundred eighty-four Chinese adolescents aged 14–18yr (148 males and 236 females) were analyzed. Anthropometric measurements were obtained usin...
It is a widespread concern that violent video games promote aggression, reduce pro-social behaviour, increase impulsivity and interfere with cognition as well as mood in its players. Previous experimental studies have focussed on short-term effects of vi
The presidency of Donald Trump as leader of the United States has already led to many funny memes and video games... The most played The most played games on Toplaying Play! Eve and Adam Adventure games Eve and Adam Eve and Adam is an entertaining game in which you will have to escape...
Video games have become more prevalent in adolescents' lives to entertain. Previous studies suggest rural left-behind adolescents are vulnerable to being absorbed in video games. To characterize a causal relation between "left-behind" and the time of playing video games among rural adolescents, we ...
tournaments, and so on. Many competitive video games have organized tournaments with prize pools that can range from small local events to large international competitions. For instance, when you win in that tournaments, you will get prizes, which can be money, vouchers, or other services, for...