The player is the main controlled character in Minecraft. The nine default player skins are known as Steve, Alex, Noor, Sunny, Ari, Zuri, Makena, Kai, and Efe with all unchanged skins being split between these nine skins. There are nine default player sk
importnet.minecraftforge.event.entity.player.PlayerEvent;//导入依赖的package包/类@SubscribeEventpublicvoidonClientLogIn(net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerLoggedInEvent event){// Should be always true but mods can throw this event at any time...if(event.playerinstanceofEntityP...
开发者ID:Microsoft,项目名称:vsminecraft,代码行数:8,代码来源:CommonPlayerTracker.java 示例5: onPlayerLoggedOutEvent ▲点赞 2▼ importcpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent;//导入依赖的package包/类@SubscribeEventpublicvoidonPlayerLoggedOutEvent(PlayerLoggedOutEventevent){ Side s...
Java net.minecraftforge.event.entity.player.AttackEntityEvent类属于net.minecraftforge.event.entity.player包。本文搜集整理了关于Java net.minecraftforge.event.entity.player.AttackEntityEvent类的代码示例片断,并附有代码来源和完整的源代码,希望对您的程序开发有帮助。
本文整理了Java中net.minecraft.entity.player.EntityPlayer.closeScreen()方法的一些代码示例,展示了EntityPlayer.closeScreen()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。EntityPlayer.closeScreen()方法的具体详情如...
18: ASM: class net.foxyas.changedaddon.procedures.DolatexinfectiontickProcedure onPlayerTick(Lnet/minecraftforge/event/TickEvent$PlayerTickEvent;)V 19: ASM: class com.tac.guns.common.ReloadTracker onPlayerTick(Lnet/minecraftforge/event/TickEvent$PlayerTickEvent;)V ...
本文整理了Java中net.minecraft.world.World.getPlayerEntityByName()方法的一些代码示例,展示了World.getPlayerEntityByName()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。World.getPlayerEntityByName()方法的具体详情...
At MinecraftOnline it is possible to collect the heads of players you slay in PvP. You can then place these heads as decorative blocks in the world, taking trophies of your enemies.
Java getCharge方法属于net.minecraftforge.event.entity.player.ArrowLooseEvent类。本文搜集整理了关于Java中net.minecraftforge.event.entity.player.Arro...
As Minecraft is using TCP sockets, any device can connect to that socket and send whatever data it likes. For help configuring your server and your plugin please use the community support of the Spigot forums, as this issue tracker is not for support. Sign up for free to join this ...