Player Statue by Hypno (0.9.8) BGS Forum Thread: http://forums.bethsoft.com/topic/1424587-relz-player-statue/ One thing i missed from Oblivion was the player statue. It gave you the feeling that you really did "leave your mark". Well, this mod aims to bring it back to Skyrim. ...
*@paramPlayer $player *@internalparam unknown $modId *@internalparam Player $p */publicfunctionspawnStatue(StatueModel $statue, Player $player){ $slots = []; $slots[0] = $statue->armorHelmet; $slots[1] = $statue->armorChestplate; $slots[2] = $statue->armorLegging; $slots[3] = $s...
45 changes: 45 additions & 0 deletions 45 Mods/LevelCapMod/Events/VenereaeStatueAddition.json Original file line numberDiff line numberDiff line change @@ -0,0 +1,45 @@ { "name": "Pray to the Goddess Statue.", "Addition": "Yes", "Speakers": [ ], "EventText": [ { "NameOfScen...
publicvoidIncogMode(PlayerMobile pm){stringoriginalName = pm.Name; pm.HueMod = pm.Race.RandomSkinHue(); pm.NameMod = pm.Female ? NameList.RandomName("female") : NameList.RandomName("male"); LoggingCustom.LogDisguise(DateTime.Now +"\t"+ originalName +"\t"+ pm.NameMod);if(pm.Race ...
I don’t know wether this is a problem since the 2021 update or the November 2020 update but my pose player mod isn’t working. I will teleport them together with the teleporter statue and assign them a pose but they’ll either not do the pose or do it for a second then unpose. ...
If it is indeed a clickable object, select the “Teleport” or “Summon” Sim options that are available. If a Sim you choose (household or NPC) replaces the statue, that means this mod is working correctly. One statue is required per Sim. ...
no more fuzzy green growth. We’d recommend holding off on doing this until you’ve got hundreds of the material stored up, though, as you’ll need it for some important late-game craftable items. For instance, just one of the1.6 crafting recipes, the Statue of Blessings, requires a who...
Slide 2 The Statue of Liberty (Cont.) People have been coming to the United States from other countries for hundreds of years. They come here to work, to raise families, and to make new homes. They have varied backgrounds, and they speak many different languages. These people are called ...
ItemStack statuette = new ItemStack(ModItems.stone_statue); statuette.setTagCompound(new NBTTagCompound()); statuette.getTagCompound().setBoolean("IAFStoneStatueEntityPlayer", stonePlayer); statuette.getTagCompound().setInteger("IAFStoneStatueEntityID", stonePlayer ? 90 : EntityList.getID(event.get...
{EntityStoneStatuestatue=(EntityStoneStatue)event.getTarget();statue.setCrackAmount(statue.getCrackAmount()+1);ready=statue.getCrackAmount()>9;}if(ready){event.getTarget().setDead();if(silkTouch){ItemStackstatuette=newItemStack(ModItems.stone_statue);statuette.setTagCompound(newNBTTagCompound())...