modifies spawn logic to count chunks (and mobs in them) in a (square) radius around the player and account for chunks shared between the players radius to account is based on (server) render distance (like mob caps in vanilla) in the end each player has their own mob cap which applies...
functiondelta:internal/subtick/begin_launch_contextsummoncreeper<xy+1000z>{Tags:["delta.launcher","delta.init"],Silent:1b,Invulnerable:1b,ExplosionRadius:-1b,Fuse:0s,PersistenceRequired:1b}scoreboardplayersoperation$tempdelta.internal.id=@sdelta.internal.idexecuteas@e[type=creeper,tag=delta.init...
//remove <type> <radius> – Removes nearby entities. Type can be "items" for loose items/drops, arrows, boats, minecarts, or TNT. //removeabove [size] [height] – Removes blocks above their head. //removebelow [size] [height] – Removes blocks below their feet. ...
Fan name for the Direct Hit, which lacks a large splash radius and requires precise aim. Inexperienced players using this weapon will often miss their shots. Direct Shit Slang term for the Direct Hit. Dom/Doms Abbreviation of Domination(s). Donk May refer to: The Double Donk that occurs ...
public void update(int originalPearlCount, int newPearlCount, int index) { unlock(); EntityPlayer player = Minecraft.getMinecraft().player; if (originalPearlCount != newPearlCount) { if (originalPearlCount == 0) { dilateItems(); } else { contractItems(); if (newPearlCount != 0) ANIMATO...
The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies - Paper/patches/server/0138-Basic-PlayerProfile-API.patch at 3c0d6aaed9467b42389c0c6fd3fb2fde3efd2155 · Esophose/Paper
double offsetZ = (double) (radius * MathHelper.cos(angle)); double offsetY = (riding.isSneaking() ? 1.2 : 1.38) + (ridingIndex == 2 ? 0.4 : 0.0); this.rotationYaw = player.rotationYawHead; this.rotationYawHead = player.rotationYawHead; this.prevRotationYaw = player.rotationYawHead;...
public boolean spawn(ICommandSender sender, String treeName, EntityPlayer player) throws SpeciesNotFoundException { Vec3d look = player.getLookVec(); int x = (int) Math.round(player.posX + 3 * look.x); int y = (int) Math.round(player.posY); int z = (int) Math.round(player.pos...
player.setVelocity(new Vector(0, 0, 0)); player.setFallDistance(0.0F); player.teleport(team.getSpawnLocation()); if (this.getPlayerStorage(player) != null) { this.getPlayerStorage(player).clean(); } } } } 代码示例来源:origin: garbagemule/MobArena ...
FIRE, RADIUS)) { world.setBlockToAir(pos); UtilParticle.spawnParticle(world, EnumParticleTypes.WATER_SPLASH, pos); UtilParticle.spawnParticle(world, EnumParticleTypes.WATER_SPLASH, pos.up()); count++; } boolean success = count > 0; if (success) {//particles are on each location, sound ...