World of Warcraft Classic player count, server population, subscribers and game activity stats (aka classicwow).
返回黑欢喜https://wowdata.top/player_classic 脾气暴躁MrBio 2024-06-29 14:08 网页链接点赞3评论0评论0打开App
We’ve been asking for one for literal years, and for you all to instead bring out yet another Classic Vanilla to TBC progression server instead of s simpleTBC era serveris a slap in the face. merge some of these servers and free up a server for TBC and TBC HC players. Server Merges...
Alright so long story short, I am fairly new to WoW and started in dragonflight. I recently have been drawn to classic and want to get into the hardcore scene, but in all honesty, I do not know too much. If anyone would …
expansion with some XP stored up beyond the previous max level, but the regular WoW UI just doesn't show it. What is unclear though, is whether the 3.3% came from just the final quest that overflowed into 51, or if the bug actually allowed several quickly turned in quests to count. ...
name, icon, count, dispelType, duration, expirationTime, source, isStealable, nameplateShowPersonal, spellId, canApplyAura, isBossDebuff, castByPlayer, nameplateShowAll, timeMod, ... = GetPlayerAuraBySpellID(spellID) Arguments spellID number Details The advantage over UnitAura() is this function...
“[W]e actually don’t have plans for introducing it at this time toCataclysm Classic. That’s not to say that we will never introduce it. That’s not to say that we won’t necessarily decide if enough players are letting us know, ‘Hey, that is actually something...
If you want the option to add friends or family as and when you get an opportunity, be sure to look at the recommended player-count on the box (or in the 'specs' section of each entry on this page). That'll narrow things down for you. 🕐 How much time do you have?It's ...
Why don't you go and watch some recent tournaments played by top players and count the number of players on each team playing a condi build. We'll all wait. 5 said: Wow so many condi mains here Ah yes the "people don't agree with me so they must main the thing I am complaining...
Boom, auto-kicked from the match, no rewards, and a cooldown on queueing again. Don't tie it to actual user input - people can just press jump to avoid the kick. Stick an effect on players while they're in the spawn area; a countdown that kicks them if they haven't left the sp...