In the case of HLSJS playback component, the PLAYBACK_ERROR event is trigger when a fatal error which cannot be recovered happen. So yes, listening to PLAYER_ERROR to plug a playback retry mechanism is a good way. (since it is fatal error, i think you don't need to check error cod...
I have tried under both ayufan's bionic and his stretch distros but in both cases I am unable to install the required packages due to clashes over libEGL.so.1 / libmali or, in the case of Ubuntu, I am unable to install the xorg dev packages due to a clash with libglvnd. It would ...
// reset status and exitPending to their default value, so we can // try again after an error happened (either below, or in readyToRun()) mStatus = NO_ERROR; // 在函数exitPending中会返回该成员变量 mExitPending = false; mThread = thread_id_t(-1); // hold a strong reference on ...