│ apm32f407_tiny.json │ apm32f411v_tiny.json │ └─builder │ main.py │ └─f...
"f_cpu": "11059200", "size_iram": 256, "size_xram": 1024, "size_code": 62464, "size_heap": 128, "mcu": "stc89c516rd", "cpu": "mcs51" }, "frameworks": [], "upload": { "maximum_ram_size": 1280, "maximum_size": 62464, "protocol": "stcgal", "stcgal_protocol": "stc...
"build": { "f_cpu": "11059200", "size_iram": 256, "size_xram": 1024, "size_code": 62464, "size_heap": 128, "mcu": "stc89c516rd", "cpu": "mcs51" }, "frameworks": [], "upload": { "maximum_ram_size": 1280, "maximum_size": 62464, "protocol": "stcgal", "stcgal_pr...
PlatformIO IDE的配置文件是位于工程目录下的platformio.ini,大部分配置项都在这里更改 更改CPU频率 CPU频率自然是越大越好,直接拉满,240MHz ;将CPU频率设置为240MHzboard_build.f_cpu=240000000L 更改flash频率 拉满~ ;将flash频率设置为80MHzboard_build.f_flash=80000000L 更改程序上传速度 拉满~ ;上传速度修改...
在这个目录新建一个board描述文件:MonkeyPi_STM32_G070RB.json,因为和STM32G071接近,因此可以复制 nucleo_g071rb.json文件 进行修改,内容如下: 1{2"build": {3"core":"stm32",4"cpu":"cortex-m0plus",5"extra_flags":"-DSTM32G0xx -DSTM32G070xx",6"f_cpu":"64000000L",7"framework_extra_fla...
"f_cpu": "160000000L", "f_flash": "80000000L", "flash_mode": "dio", "mcu": "esp32c3", "variant": "esp32c3" }, "connectivity": [ "wifi" ], "debug": { "openocd_target": "esp32c3.cfg" }, "frameworks": [ "espidf" ...
"cpu": "cortex-m0plus", "core": "stm32l0", "extra_flags": "-DARDUINO_STM32L0_CICADA", "f_cpu": "32000000L", "hwids": [ [ "0x1209", "0x6665" ], [ "0x0483", "0xDF11" ] ], "mcu": "stm32l082czy6", "usb_product": "Cicada", "product_line": "STM32L082xx", ...
f_cpu = 8000000Lframework = arduino I can just use platformio run -e feather32u4 to build the other one ... it'd be nicer if CLION supported this, but even using text it's pretty workable. If I knew cmake better I probably could make this work a little less manually. 0 ...
{ "build": { "core": "esp32", "f_cpu": "240000000L", "f_flash": "80000000L", "memory_type": "qio_qspi" <--- MISSING COMMA! "mcu": "esp32s3", "variant": "ws_esp32_s3_matrix" }, "connectivity": [ "bluetooth", "wifi" ], "debug": { "openocd_target": "esp32s3....
3将rtthread-nano源码里的libcpu目录下的,arm目录删了,risc目录下,除bomblebee和common两个目录外的其他文件夹删了。其实也可以不删,估计不影响;4然后将bomblebee和common目录下的cpuport.c,context_gcc.S,entry.S放到platformio工程目录下的src目录下或src下的任意目录下。如果放在原lib目录的下级目录下,总是...