I’d rather play this black card in a Commander deck that wants to trigger lifegain every turn consistently, and draining them for 1 to gain 3 life on the plus isn't the worst. It takes only three turns to get the emblem, and sometimes you’ll be able to do it. You can also make...
This planeswalker fits into most white aggressive decks since it can force through one large threat or instantly make an army. The ultimate also gives you an emblem that creates a 1/1 white Soldier at the beginning of combat on your turn, and then you put a +1/+1 counter on each ...
Instant removal that costs one mana is amazing (see Path to Exile), and the fact that it can be aimed at your enemy’s face for lethal damage is a really big bonus. What Shock lacks in raw power it makes up for in versatility. You don’t need to run every copy, but you’d be ...
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