2:15:34 –We have another give-away this episode withOwen Zupp‘s second (& trickier!) question about famous Australian aviators. The first five (5) people to email us the correct answer atcontact@planecrazydownunder.comwill win a copy of Owen’s “50 Tales of Flight” eBook. ...
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XPD-13132 – Ground Attitude in Plane Maker acts crazy. XPD-13122 – Slow speed taxing of the MD82 excessively rolls the aircraft.Beta 7 XPD-13130 – networked computer view (ex-visuals) FREEZE in beta 5. XPD-13076 – Crash Dev Assert test_b5 branch. XPD-13111 – S76: Front wheel mo...
Sound Options (crazytimtimtim) VNAV LRC page (gHashFlyer) Added support for metric fuel weight displays (gHashFlyer) HOLD FMA logic Always deploy speedbrake when reverse thrust is applied Numerous PFD and FMA fixes "RF" and "LO" lower EICAS warnings (crazytimtimtim) ...
Well, this has been a crazy couple of weeks. X-Plane 12.00 is now available for Early Access – in other words, everyone can get X-Plane 12. Over the next few weeks we will post more about ongoing development and get into some of the new features in depth – there’s a ton to ta...
The object has to be attached to a DSF. Well, that’s not crazy. There’s a giant pile of things you’re not allowed to do in an instanced object – animation, material attributes, smoke puffs, bla bla bla. (The object has to besimpleso that the GPU can draw a big pile of obj...
Assuming you're not crazy enough to try this on your own network, try this at your shell instead: $ make shell # <inside of container> $ make interfaces $ make install $ sudo ldhcpd veth1 example.conf & $ sudo dhclient -1 -v -d veth3 # ^C it to stop it $ ip addr # veth...
2:15:34 –We have another give-away this episode withOwen Zupp‘s second (& trickier!) question about famous Australian aviators. The first five (5) people to email us the correct answer atcontact@planecrazydownunder.comwill win a copy of Owen’s “50 Tales of Flight” eBook. ...
since CEF doesn’t run on the main X-Plane thread, the OS can schedule CPU-intensive things like page loads around X-Plane’s work. There is definitely some memory overhead involved (a few hundred megabytes), but considering the existing footprint of X-Plane, it’s not a crazy amount....
Beta 3 fixes the MFD brightness going crazy in the G1000 C172, and fixes shadow casting on transparent-alpha-textured objects, but we still have an open bug with panel brightness in a Carenado aircraft that looks like a low level rendering bug. 11.20 has a lot of change to the rendering...