Pixels are all there is in a digital image, and we must think of it that way. Ignoring pixels will never grasp the digital concept. Digital will make sense when you do think of pixels. FWIW, a digital pixel in an image file does NOT have a size, at least not until it is ...
And how come in X amount of ambient light that results in a f8, 1/125 sec exposure time with 100 iso for perfect lightness of photo. works whether I'm using a FF, MF, 8x10, 1" or 1/2.3" sensor size. Where did all the extra light go to or come from? If you shoot the same...
8x10 inches on your screen. Prior to CS4, many people felt that the Print Size zoom state was not very useful since it often produced an odd zoom size that caused "jaggies". Now, with the OpenGL graphics features turned on in CS4, this zoom state is a little more ...
In general, 2 megapixels are enough for a decent 4x6 inch print. 3-4 megapixels deliver a decent 8x10 and for 11x17 you want at least 5 megapixels. Of course, some consumer cameras now offer 8 megapixels or better of resolution and there are plenty of reasons you might want to ...
8x10 inches on your screen. Prior to CS4, many people felt that the Print Size zoom state was not very useful since it often produced an odd zoom size that caused "jaggies". Now, with the OpenGL graphics features turned on in CS4, this zoom state is a little more ...
8x10 inches on your screen. Prior to CS4, many people felt that the Print Size zoom state was not very useful since it often produced an odd zoom size that caused "jaggies". Now, with the OpenGL graphics features turned on in CS4, this zoom state is a little more ...
8x10 inches on your screen. Prior to CS4, many people felt that the Print Size zoom state was not very useful since it often produced an odd zoom size that caused "jaggies". Now, with the OpenGL graphics features turned on in CS4, this zoom state is a little more u...