There is rudimentary support for making animations using gfx.Animation, the animations can then be encoded into GIF.package main import "github.com/peterhellberg/gfx" func main() { a := &gfx.Animation{} p := gfx.PaletteEDG36 var fireflower = []uint8{ 0, 1, 1, 1, 1, 1, 1, 0,...