Blinn 1977 [6] implemented the Torrance-Sparrow model with the Trowbridge-Reitz distribution (chosen for its computational efficiency as well as its physical basis). Blinn also proposed a microfacet distribution based based on the Phong model, commonly referred to as “Blinn Phong,” by adapting i...
Our method strictly follows the physically-based rendering equation, and jointly optimizes material and lighting through the differentiable rendering process. We have intensively evaluated the proposed method on our in-house synthetic dataset, the DTU MVS dataset, and real-world BlendedMVS scenes. Our ...
CGIntrinsics: Better intrinsic image decomposition through physically-based rendering. In: Computer Vision – ECCV 2018. Lecture Notes in Computer Science, Vol. 11207. Ferrari, V.; Hebert, M.; Sminchisescu, C.; Weiss, Y. Eds. Springer Cham, 381–399, 2018. Crossref [6] Sengupta, S....
Physically Based Rendering has spread rapidly and been adopted well within the real time graphics industry. During the last years this technique has become increasingly more popular and the development have come far within real time graphics. Several major companies in the industry have changed their...
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Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering mitsuba-renderer/drjit’s past year of commit activity C++563BSD-3-Clause40197UpdatedSep 6, 2024 drjit-corePublic Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering (core library) ...
An efficient brush model for physically-based 3D painting. In Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, Beijing, China, 9–11 October 2002; pp. 413–421. [Google Scholar] Sun, Y.; Xu, Y. A calligraphy robot—Callibot: Design, analysis and applications...