I agree with@amanda-phet. At minimum, we would need to add the common code grab/release sound for all draggable objects. The click interval for the Applied Force slider needs adjustment, too. Even then, the sim could still potentially sound empty. @Nancy-Salpepialso noticed that the Net F...
We have discussed adding a "click/clack" sound for the skateboard, so that the frequency of clicks/clacks is proportional to the speed of the skateboard.@ariel-phetdo you want to do this for the next publication of Forces and Motion Basics? Main questions: Does the sound need to visually ...