Since Persona 5 is stylized like an anime what limitations there are, are covered up in an artistic or hand drawn way especially when it comes to draw distance or detail…. but all of that takes a back seat to the best UI and menu system I have ever seen in a video game. Like ...
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The art and design inPersona 5 Tacticawas well done, interesting, and engaging, but it also felt a bit safe. There wasn’t much of the signature Atlus edge to either character or UI design that I would expect, but in the moment I never really missed it. The chibi versions of the P5...
Persona 5’s entire UI is designed in a way that fits perfectly with the rest of the game. It’s styled like the calling card designed for the second heist, for the most part, and has as many transitions as a third grader’s PowerPoint presentation. The only difference is that the tra...
The choice for the more stylistic user interface for Persona 5 came from the picaresque direction to reflect the rebellious nature of the Phantom Thieves. This did not come easy, as the team had to continuously test and adjust the UI until it achieved a good balance between style and clarity...
Unlike traditional RPGs, where the player has to go through layers of menus in order to give a command in battle, Persona 5 features an improved UI which offers shortcuts to major commands like melee attack, gun attack, Persona skills, items, guard and tactical order. Instead of navigating...
https://www.youtube.com/watch?v=uI3F4J4cvTc Megami Ibunroku Persona (Persona 1) 00:00:29 - Aria of the Soul 00:06:46 - Opening 00:08:51 - Legends Awaken 00:10:43 - Battle (Tesso) 00:11:55 - The Brink of Death 00:14:21 - Snow Queen Persona 2 00:18:41 - Tsumi (Openin...
You’ll notice that the menus and UI of the game have a “vintage Russian propaganda posters in the old wars” vibe to them, too. Again, this goes super well with the base theme of revolution for the game. If there’s something that Atlus makes sure is the best of the best, it’...
There are obviously more changes and some great things to come forPersona 3 Reload’s battles. First, the extremely flashy UI style Atlus introduced withPersona 5makes its “return” with aPersona 3coat of paint. It is much more responsive and snappy than the original ring selections. Second...
The dripping swagger of it all extends to the snappy and efficient UI that helps keep up combat's fast pace. Everything unfolds in such a quick and ridiculously stylish fashion that you can't help but fall in love with it and the Phantom Thieves who pull off all these flashy moves. Eve...