protected PeerNearMe(System.Runtime.Serialization.SerializationInfo serializationInfo, System.Runtime.Serialization.StreamingContext streamingContext); 参数 serializationInfo SerializationInfo 与SerializationInfo 关联的 PeerNearMe。 streamingContext StreamingContext 与PeerNearMe 相关联的序列化目标。 另请参阅 Serial...
Crowdestor is one of the most popular peer to peer lending platforms in Europe. Within two years the platform has managed to fund more that €18M in business loans, earning up to 21% for the investors! The company offers many projects on a weekly basis, and you will always have a new...
PeerNearMe.InternalRefreshData(Object) 方法 參考 意見反應 定義 命名空間: System.Net.PeerToPeer.Collaboration 組件: System.Net.dll 初始化網路作業,以擷取PeerNearMe執行個體特定的應用程式、物件及資料。 C# [System.Security.SecurityCritical]protectedinternalvoidInternalRefreshData(objectst...
PEER_PEOPLE_NEAR_ME 結構包含相同邏輯或虛擬子網中對等的相關信息。 語法 C++ 複製 typedef struct peer_people_near_me_tag { PWSTR pwzNickName; PEER_ENDPOINT endpoint; GUID id; } PEER_PEOPLE_NEAR_ME, *PPEER_PEOPLE_NEAR_ME; 成員 pwzNickName 以零結尾的 Unicode 字串,其中包含聯繫人的昵稱。
PeerNearMeCollection.InsertItem(Int32, PeerNearMe) 方法 参考 反馈 定义 命名空间: System.Net.PeerToPeer.Collaboration 程序集: System.Net.dll 将新的PeerNearMe元素插入指定索引或键处的PeerNearMeCollection。 C# protectedoverridevoidInsertItem(intindex, System.Net.PeerToPeer.Collaboration.PeerNearMe...
傳回PeerNearMe 執行個體的雜湊程式碼。 C# 複製 public override int GetHashCode (); 傳回 Int32 32 位元帶正負號的整數雜湊程式碼,用於比較這個型別的執行個體。 例外狀況 ObjectDisposedException PeerNearMe 物件已經處置。 適用於 產品版本 .NET Framework 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, ...
PEER_PEOPLE_NEAR_ME 结构包含有关同一逻辑子网或虚拟子网中的对等方的信息。 语法 C++ 复制 typedef struct peer_people_near_me_tag { PWSTR pwzNickName; PEER_ENDPOINT endpoint; GUID id; } PEER_PEOPLE_NEAR_ME, *PPEER_PEOPLE_NEAR_ME; 成员 pwzNickName 包含联系人昵称的零终止 Unicode 字符串。
publicclassPeerNearMeChangedEventArgs:EventArgs 繼承 Object EventArgs PeerNearMeChangedEventArgs 適用於 產品版本 .NET Framework3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1 另請參閱 PeerNearMe
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That is all there is to this application. Next time we will look at PNRP and how we can register and resolve addresses over the internet and then use WCF to communicate between the nodes.註解pigfoot’s weblog » Peer to Peer (p2p) in Windows Vista - People Near...