the experimental PCSX2 core kinda is doing its own thing. PCSX2 still has a lot of inherently nonportable code in it, from WxWidgets to libglib. It’s for that reason that we don’t have a Linux core yet on our buildbot. We hope that we will be able to figure out a proper port...
操作系统:Windows 8.1 专业版 (Build 9600), 64-bit主板:宏碁 EA40_HC显示器:通用即插即用监视器默认监视器处理器:Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz 双核内存:4.00 GB硬盘:西部数据 WDC WD5000BPVT-22HXZT3(500GB) 序列号:WD-WX61E62NC042 使用时间:3039小时 温度:34℃显卡:Intel(R) HD...
.gitignore gitignore: remove wx mentions Jan 5, 2023 .gitmodules 3rdparty: Move cubeb 93d1fa3fccdc22da37aa59f67b213591797db369 in-tree Oct 1, 2022 .prettierrc.yaml ci: format the GameDB and make sure it stays that way May 23, 2022 CMakeLists.txt build/QT: Unmute the warnings fo...
[wx] Failed to load shared library 'D:\Pcsx2\plugins\DEV9ghzdrk.dll' (error 126: 找不到指定的模块。)Path: D:\Pcsx2\plugins\DEV9ghzdrk.dllFile is not a valid dynamic library.Some kinda plugin failure: D:\Pcsx2\plugins\DEV9ghzdrk.dll[wx] Failed to load shared library 'D:\Pcsx2...
[12] wxInputStream::LastRead() const [13] 0x0x7fe9637b2e0e [14] clone /mnt/dev/LibreELEC-RR/build.LibreELEC-x11.x86_64-11.0-devel/build/pcsx2-9e705b2f530b44dbd36d08c50baa16c8a53bfd11/common/Linux/LnxHostSys.cpp(69) : assertion failed: ...
cmake: Improve wxWidgets and SDL linkage check 7年前 common utilities: Fix CheckedStaticBox behaviour 7年前 debian-packager linux: requires liblzma (xz) to build GSdx 8年前 linux_various linux: mesa full steam ahead ! 8年前 locales Fr translation update (#2270) 7年前 ...
[wx] Failed to load shared library *C:\Program Files (x86)\PCSX2 1.2.1\Plugins\padPokopom.dll* (error 126: 找不到指定的模块。) /*这一行是配置插件时产生的*/Path: C:\Program Files (x86)\PCSX2 1.2.1\Plugins\padPokopom.dll /*这一行同上*/File is not a valid dynamic library. /*...
- Build: Copy resources when building for ARM64 with MSBuild (TheLastRar)- GameDB: Various ...
选用GSDX图像插件;建议WX模拟器配合多核进程加速;【新·鬼武者】建议WX模拟器;合盘版镜像请激活金手指再引导;【侍魂6】◎【圣战の翼】建议尝试图像软件渲染,否则可能拖慢;【忍SHINOBI】关闭异次元VU反常值(图像异常)和极限抢断(拖慢);【奥特曼进化】系列建议BIOS引导游戏,否则无法正常运行;建议跳过动画;【多罗罗】...
the experimental PCSX2 core kinda is doing its own thing. PCSX2 still has a lot of inherently nonportable code in it, from WxWidgets to libglib. It’s for that reason that we don’t have a Linux core yet on our buildbot. We hope that we will be able to figure out a proper ...