Vif_Transfer.cpp Vif_Unpack.cpp Vif_Unpack.h VirtualMemory.cpp VirtualMemory.h pcsx2core.vcxproj pcsx2core.vcxproj.filters sif2.cpp vtlb.cpp vtlb.h tests tools updater .clang-format .codacy.yaml .gitattributes .gitignore .gitmodules .prettierrc.yaml CMakeLists.txt CMakePresets.json COPY...
PCSX2 - The Playstation 2 Emulator. Contribute to solid1353/pcsx2 development by creating an account on GitHub.
Vif_Transfer.cpp Vif_Unpack.cpp Vif_Unpack.h VirtualMemory.cpp VirtualMemory.h pcsx2core.vcxproj pcsx2core.vcxproj.filters sif2.cpp vtlb.cpp vtlb.h tests tools updater .clang-format .codacy.yaml .gitattributes .gitignore .gitmodules .prettierrc.yaml CMakeLists.txt CMakePresets.json ...
Vif_Transfer.cpp Vif_Unpack.cpp Vif_Unpack.h VirtualMemory.cpp VirtualMemory.h pcsx2.vcxproj pcsx2.vcxproj.filters sif2.cpp vtlb.cpp vtlb.h tests tools updater .clang-format .codacy.yaml .gitattributes .gitignore .gitmodules .prettierrc.yaml CMakeLists.txt CMakePresets.json COPYING....
{"Memorycards", "Memorycards", "Memorycard reads, writes, erases, terminators, and other processing."}, "Mcd"}, TLD_IOP_PAD = {{"Pad", "Pad", "Gamepad activity on the SIO."}, "Pad"}, TLD_IOP_DMAC = {{"DmaCrl", "DMA Controller", "Actual DMA event processing and data ...
if (Patch::ReloadPatchAffectingOptions()) MTGS::ApplySettings(); } void VMManager::CheckForDEV9ConfigChanges(const Pcsx2Config& old_config) { if (EmuConfig.DEV9 == old_config.DEV9) return; DEV9CheckChanges(old_config); } void VMManager::CheckForMemoryCardConfigChanges(const Pcsx2Conf...
(const Pcsx2Config& old_config); static void CheckForMemoryCardConfigChanges(const Pcsx2Config& old_config); static void CheckForMiscConfigChanges(const Pcsx2Config& old_config); static void EnforceAchievementsChallengeModeSettings(); static void LogUnsafeSettingsToConsole(const std::string& messages)...
ATA_Transfer.cpp" /> <ClCompile Include="DEV9\ATA\HddCreate.cpp" /> <ClCompile Include="DEV9\DEV9.cpp" /> <ClCompile Include="DEV9\flash.cpp" /> <ClCompile Include="DEV9\InternalServers\DHCP_Server.cpp" /> <ClCompile Include="DEV9\InternalServers\DNS_Logger.cpp" /> <ClCompil...
Dropping!", id_name, serial)); continue; } gameEntry.gsHWFixes.emplace_back(id.value(), value.value()); } } // Memory Card Filters - Store as a vector to allow flexibility in the future // - currently they are used as a '\n' delimited string in the app if (node.has_c...
Dropping!", id_name, serial)); continue; } gameEntry.gsHWFixes.emplace_back(id.value(), value.value()); } } // Memory Card Filters - Store as a vector to allow flexibility in the future // - currently they are used as a '\n' delimited string in the app if (node.has_chi...