i've tried playing around with all possible settings, the ghosting is present in software emulation too, it just gets way more noticeable when upscaling. I think the only way is to remove whatever that thing is on a hex level (cheats). It's a shame and really bothers me.. lcs, sa, ...
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{ const std::string old_cheats_directory(EmuFolders::Cheats); const std::string old_patches_directory(EmuFolders::Patches); const std::string old_memcards_directory(EmuFolders::MemoryCards); const std::string old_textures_directory(EmuFolders::Textures); const std::string old_videos_directory(...
{ const std::string old_cheats_directory(EmuFolders::Cheats); const std::string old_patches_directory(EmuFolders::Patches); const std::string old_memcards_directory(EmuFolders::MemoryCards); const std::string old_textures_directory(EmuFolders::Textures); const std::string old_videos_directory...
{ const std::string old_cheats_directory(EmuFolders::Cheats); const std::string old_patches_directory(EmuFolders::Patches); const std::string old_memcards_directory(EmuFolders::MemoryCards); const std::string old_textures_directory(EmuFolders::Textures); const std::string old_videos_directory...
{ const std::string old_cheats_directory(EmuFolders::Cheats); const std::string old_patches_directory(EmuFolders::Patches); const std::string old_memcards_directory(EmuFolders::MemoryCards); const std::string old_textures_directory(EmuFolders::Textures); const std::string old_videos_directory...
{ const std::string old_cheats_directory(EmuFolders::Cheats); const std::string old_patches_directory(EmuFolders::Patches); const std::string old_memcards_directory(EmuFolders::MemoryCards); const std::string old_textures_directory(EmuFolders::Textures); const std::string old_videos_directory(...