No problem, just sub out a spell slot to water breathing. Find an ancient text in a language nobody can understand? Sub to translate and you'll be covered. Bottomless chasm too large to jump across? Airlift. Sp
Swim speed, water breathing, and a daily cast of the control water spell which feels like it’s fairly situational, letting you raise or lower the level of an existing body of water. Honestly, it feels like something out of a Lara Croft/Uncharted-style game where the room is flooded and...
-level Spells: Clairaudience/Clairvoyance; Cure Moderate Wounds; Delay Poison; Deep Slumber; Discern Lies; Dispel Magic; Dominate Animal; Fireball; Glibness; Hold Person; Nondetection; Psionic Blast*; Protection from Energy; Quench; Restoration, Lesser; Scrying; Suggestion; Tongues; Water Breathing...
Unfavorable Terrain for the PCs: Monsters are designed with the assumption that they are encountered in their favored terrain—encountering a water-breathing aboleth in an underwater area does not increase the CR for that encounter, even though none of the PCs breathe water. If, on the other...
It spreads by physical contact or by consuming tainted water, and symptoms include waxy skin, a swollen throat, and increased irritability. It is apparently connected to the Plane of Shadow; fetchlings are immune to the disease, though they might act as carriers. If untreated, within a few ...
"Funny that, I already have it as a sig spell, so any of my top slots can do that AND much more. I win", answers the sorcerer. "Rhaaa, damn cocky sorcerer !" Situation B "HA, we're trapped in this underwater corridor. I'm lucky that I prepared Water Breathing !" gloats ...
The same is true for plants, animals and even water or stone. And on top all of this you can visits the afterlife and bring deceased back to life. The sad part of all this is, all the new possibilities are not in game for interesting philosophical questions or a radical fantasy ...
CN Colossal magical beast (kaiju, water)Init +9; Senses darkvision 600 ft., low-light vision, see invisibility, sense kaiju; Perception +45DefenseAC 47, touch 7, flat-footed 42 (+5 Dex, +40 natural, –8 size)hp 697 (34d10+510); fast healing 30Fort +34, Ref +24, Will +23...